(Kindergarten - Grade 2)
New to our library is another visually spectacular offering from author/illustrator Graeme Base known for classics like Animalia and Uno's Garden. My son and I spent an entire afternoon hunched over the pages of Enigma, a Magical Mystery searching for clues and deciphering code. We follow our main character Bertie Badger to visit his Grandpa in the Retirement Home for Elderly Magicians where he usually enjoys spectacular shows reminiscient of years past. This visit is different because someone has stolen the magicians' props ending the spectacular shows. Now it's up to Bertie (and you dear reader!) to find the props, reveal the thief and help the show to go on! Base really delivers in Enigma with clever rhyming text, advanced vocabulary, and challenging activities. The 'cupboard' at the book's conclusion opens up to reveal color-coded dials, buttons and encoded messages. A spectacular find for any treasure hunter or mystery lover. There is much to see and do in this book So much so, in fact, that I would recommend this to an older child or as a fun activity for the whole family to attempt together. Truly a book to check out many times over. Just be ready with your eagle eyes and a handy pencil and paper.
To find this book at our library, visit www.newberglibrary.org
Reviewed by Amanda L., Children's Staff
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